about


Aggro Crab is an indie game studio based in Seattle, WA.

We recently launched Going Under, a third-person roguelite about exploring dungeons themed around failed tech startup ideas.

Working on Another Crab’s Treasure.



who are we?



Caelan

Creative Director
Narrative Lead
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Nick

Studio Head
Art Director
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Jobo

Producer
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Felix

Composer
Sound Designer
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Akiko

Character Artist
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Josh 

Animator
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Phil

Level Designer
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Kevin

Environment Artist
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Storm

Programmer
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Christopher

VFX Artist

Paige

Community Manager
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PARTYENGINE



PARTYENGINE is an application that procedurally generates a variety of parties as a sort of music visualizer. Put PARTYENGINE on a screen at a party you're hosting and be amazed as the energy of the room increases tenfold. 

PARTYENGINE was developed in <48 hours as part of GLOBALGAMEJAM'19. The theme was "What does home mean to you" and to us, home is where you party.

aggrocrab.itch.io/partyengine

Mark